[settings]
my_peds5Count = 15
my_peds5[0]Model = s_m_y_doorman_01
my_peds5[0]Model2 = 0x22911304
my_peds5[0]Positionx = -2100.689
my_peds5[0]Positiony = -1015.67
my_peds5[0]Positionz = 8.970598
my_peds5[0]Heading = 89.99638
my_peds5[0]Task = 13
my_peds5[0]Weapon = Unarmed
my_peds5[0]Group = 2
my_peds5[0]SeatPosition = -1
my_peds5[0]my_peds_variation = Random
my_peds5[0]my_peds_Accuracy = 10
my_peds5[0]my_peds_Health = 100
my_peds5[0]my_peds_Armour = 30
my_peds5[0]my_peds_Invincible = False
my_peds5[0]my_peds_DrivingSpeed = 60
my_peds5[0]my_peds_DrivingStyle = Normal
my_peds5[0]my_peds_CombatEngaugeRange = 100
my_peds5[0]my_peds_CanLeaveGuardRange = True
my_peds5[0]my_peds_GuardRange = 10
my_peds5[0]my_peds_VecFallowDist = 5
my_peds5[0]my_peds_seeingRange = 30
my_peds5[0]my_peds_hearingRange = 60
my_peds5[0]my_peds_group_numb = 0
my_peds5[0]my_peds_Combat_Ability = 10
my_peds5[0]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds5[0]my_peds_can_exit_vehicle = False
my_peds5[0]my_peds_waypoint = 0
my_peds5[0]COMPONENT_FACE_DRAWABLE = 0
my_peds5[0]COMPONENT_FACE_TEXTURE = 0
my_peds5[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[0]COMPONENT_HEAD_TEXTURE = 0
my_peds5[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[0]COMPONENT_HAIR_TEXTURE = 0
my_peds5[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[0]COMPONENT_TORSO_TEXTURE = 0
my_peds5[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[0]COMPONENT_LEGS_TEXTURE = 0
my_peds5[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[0]COMPONENT_HANDS_TEXTURE = 0
my_peds5[0]COMPONENT_FEET_DRAWABLE = 0
my_peds5[0]COMPONENT_FEET_TEXTURE = 0
my_peds5[0]COMPONENT_EYES_DRAWABLE = 0
my_peds5[0]COMPONENT_EYES_TEXTURE = 0
my_peds5[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[0]COMPONENT_TASKS_TEXTURE = 0
my_peds5[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[0]PROP_HATS_INDEX = -1
my_peds5[0]PROP_HATS_TEXTURE = -1
my_peds5[0]PROP_GLASSES_INDEX = -1
my_peds5[0]PROP_GLASSES_TEXTURE = -1
my_peds5[0]PROP_EARS_INDEX = -1
my_peds5[0]PROP_EARS_TEXTURE = -1
my_peds5[1]Model = u_m_y_guido_01
my_peds5[1]Model2 = 0xC6B49A2F
my_peds5[1]Positionx = -2098.07
my_peds5[1]Positiony = -1010.131
my_peds5[1]Positionz = 8.970979
my_peds5[1]Heading = 90.00021
my_peds5[1]Task = 13
my_peds5[1]Weapon = Unarmed
my_peds5[1]Group = 2
my_peds5[1]SeatPosition = -1
my_peds5[1]my_peds_variation = Random
my_peds5[1]my_peds_Accuracy = 10
my_peds5[1]my_peds_Health = 100
my_peds5[1]my_peds_Armour = 30
my_peds5[1]my_peds_Invincible = False
my_peds5[1]my_peds_DrivingSpeed = 60
my_peds5[1]my_peds_DrivingStyle = Normal
my_peds5[1]my_peds_CombatEngaugeRange = 100
my_peds5[1]my_peds_CanLeaveGuardRange = True
my_peds5[1]my_peds_GuardRange = 10
my_peds5[1]my_peds_VecFallowDist = 5
my_peds5[1]my_peds_seeingRange = 30
my_peds5[1]my_peds_hearingRange = 60
my_peds5[1]my_peds_group_numb = 0
my_peds5[1]my_peds_Combat_Ability = 10
my_peds5[1]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[1]my_peds_can_exit_vehicle = False
my_peds5[1]my_peds_waypoint = 0
my_peds5[1]COMPONENT_FACE_DRAWABLE = 0
my_peds5[1]COMPONENT_FACE_TEXTURE = 0
my_peds5[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[1]COMPONENT_HEAD_TEXTURE = 0
my_peds5[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[1]COMPONENT_HAIR_TEXTURE = 0
my_peds5[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[1]COMPONENT_TORSO_TEXTURE = 0
my_peds5[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[1]COMPONENT_LEGS_TEXTURE = 0
my_peds5[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[1]COMPONENT_HANDS_TEXTURE = 0
my_peds5[1]COMPONENT_FEET_DRAWABLE = 0
my_peds5[1]COMPONENT_FEET_TEXTURE = 0
my_peds5[1]COMPONENT_EYES_DRAWABLE = 0
my_peds5[1]COMPONENT_EYES_TEXTURE = 0
my_peds5[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[1]COMPONENT_TASKS_TEXTURE = 0
my_peds5[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[1]PROP_HATS_INDEX = -1
my_peds5[1]PROP_HATS_TEXTURE = -1
my_peds5[1]PROP_GLASSES_INDEX = -1
my_peds5[1]PROP_GLASSES_TEXTURE = -1
my_peds5[1]PROP_EARS_INDEX = -1
my_peds5[1]PROP_EARS_TEXTURE = -1
my_peds5[2]Model = u_m_y_baygor
my_peds5[2]Model2 = 0x5244247D
my_peds5[2]Positionx = -2098.409
my_peds5[2]Positiony = -1007.306
my_peds5[2]Positionz = 8.97198
my_peds5[2]Heading = 120.0002
my_peds5[2]Task = 13
my_peds5[2]Weapon = Unarmed
my_peds5[2]Group = 2
my_peds5[2]SeatPosition = -1
my_peds5[2]my_peds_variation = Random
my_peds5[2]my_peds_Accuracy = 10
my_peds5[2]my_peds_Health = 100
my_peds5[2]my_peds_Armour = 30
my_peds5[2]my_peds_Invincible = False
my_peds5[2]my_peds_DrivingSpeed = 60
my_peds5[2]my_peds_DrivingStyle = Normal
my_peds5[2]my_peds_CombatEngaugeRange = 100
my_peds5[2]my_peds_CanLeaveGuardRange = True
my_peds5[2]my_peds_GuardRange = 10
my_peds5[2]my_peds_VecFallowDist = 5
my_peds5[2]my_peds_seeingRange = 30
my_peds5[2]my_peds_hearingRange = 60
my_peds5[2]my_peds_group_numb = 0
my_peds5[2]my_peds_Combat_Ability = 10
my_peds5[2]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[2]my_peds_can_exit_vehicle = False
my_peds5[2]my_peds_waypoint = 0
my_peds5[2]COMPONENT_FACE_DRAWABLE = 0
my_peds5[2]COMPONENT_FACE_TEXTURE = 0
my_peds5[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[2]COMPONENT_HEAD_TEXTURE = 0
my_peds5[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[2]COMPONENT_HAIR_TEXTURE = 0
my_peds5[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[2]COMPONENT_TORSO_TEXTURE = 0
my_peds5[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[2]COMPONENT_LEGS_TEXTURE = 0
my_peds5[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[2]COMPONENT_HANDS_TEXTURE = 0
my_peds5[2]COMPONENT_FEET_DRAWABLE = 0
my_peds5[2]COMPONENT_FEET_TEXTURE = 0
my_peds5[2]COMPONENT_EYES_DRAWABLE = 0
my_peds5[2]COMPONENT_EYES_TEXTURE = 0
my_peds5[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[2]COMPONENT_TASKS_TEXTURE = 0
my_peds5[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[2]PROP_HATS_INDEX = -1
my_peds5[2]PROP_HATS_TEXTURE = -1
my_peds5[2]PROP_GLASSES_INDEX = -1
my_peds5[2]PROP_GLASSES_TEXTURE = -1
my_peds5[2]PROP_EARS_INDEX = -1
my_peds5[2]PROP_EARS_TEXTURE = -1
my_peds5[3]Model = u_m_y_antonb
my_peds5[3]Model2 = 0xCF623A2C
my_peds5[3]Positionx = -2099.129
my_peds5[3]Positiony = -1009.873
my_peds5[3]Positionz = 8.980795
my_peds5[3]Heading = 228.0001
my_peds5[3]Task = 13
my_peds5[3]Weapon = Unarmed
my_peds5[3]Group = 2
my_peds5[3]SeatPosition = -1
my_peds5[3]my_peds_variation = Random
my_peds5[3]my_peds_Accuracy = 10
my_peds5[3]my_peds_Health = 100
my_peds5[3]my_peds_Armour = 30
my_peds5[3]my_peds_Invincible = False
my_peds5[3]my_peds_DrivingSpeed = 60
my_peds5[3]my_peds_DrivingStyle = Normal
my_peds5[3]my_peds_CombatEngaugeRange = 2
my_peds5[3]my_peds_CanLeaveGuardRange = True
my_peds5[3]my_peds_GuardRange = 10
my_peds5[3]my_peds_VecFallowDist = 5
my_peds5[3]my_peds_seeingRange = 30
my_peds5[3]my_peds_hearingRange = 60
my_peds5[3]my_peds_group_numb = 0
my_peds5[3]my_peds_Combat_Ability = 10
my_peds5[3]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[3]my_peds_can_exit_vehicle = False
my_peds5[3]my_peds_waypoint = 0
my_peds5[3]COMPONENT_FACE_DRAWABLE = 0
my_peds5[3]COMPONENT_FACE_TEXTURE = 0
my_peds5[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[3]COMPONENT_HEAD_TEXTURE = 0
my_peds5[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[3]COMPONENT_HAIR_TEXTURE = 0
my_peds5[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[3]COMPONENT_TORSO_TEXTURE = 0
my_peds5[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[3]COMPONENT_LEGS_TEXTURE = 0
my_peds5[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[3]COMPONENT_HANDS_TEXTURE = 0
my_peds5[3]COMPONENT_FEET_DRAWABLE = 0
my_peds5[3]COMPONENT_FEET_TEXTURE = 0
my_peds5[3]COMPONENT_EYES_DRAWABLE = 0
my_peds5[3]COMPONENT_EYES_TEXTURE = 0
my_peds5[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[3]COMPONENT_TASKS_TEXTURE = 0
my_peds5[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[3]PROP_HATS_INDEX = -1
my_peds5[3]PROP_HATS_TEXTURE = -1
my_peds5[3]PROP_GLASSES_INDEX = -1
my_peds5[3]PROP_GLASSES_TEXTURE = -1
my_peds5[3]PROP_EARS_INDEX = -1
my_peds5[3]PROP_EARS_TEXTURE = -1
my_peds5[4]Model = a_f_m_fatbla_01
my_peds5[4]Model2 = 0xFAB48BCB
my_peds5[4]Positionx = -2098.794
my_peds5[4]Positiony = -1009.288
my_peds5[4]Positionz = 8.971
my_peds5[4]Heading = 93.00022
my_peds5[4]Task = 13
my_peds5[4]Weapon = Unarmed
my_peds5[4]Group = 2
my_peds5[4]SeatPosition = -1
my_peds5[4]my_peds_variation = Random
my_peds5[4]my_peds_Accuracy = 10
my_peds5[4]my_peds_Health = 100
my_peds5[4]my_peds_Armour = 30
my_peds5[4]my_peds_Invincible = False
my_peds5[4]my_peds_DrivingSpeed = 60
my_peds5[4]my_peds_DrivingStyle = Normal
my_peds5[4]my_peds_CombatEngaugeRange = 2
my_peds5[4]my_peds_CanLeaveGuardRange = True
my_peds5[4]my_peds_GuardRange = 10
my_peds5[4]my_peds_VecFallowDist = 5
my_peds5[4]my_peds_seeingRange = 30
my_peds5[4]my_peds_hearingRange = 60
my_peds5[4]my_peds_group_numb = 0
my_peds5[4]my_peds_Combat_Ability = 10
my_peds5[4]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[4]my_peds_can_exit_vehicle = False
my_peds5[4]my_peds_waypoint = 0
my_peds5[4]COMPONENT_FACE_DRAWABLE = 0
my_peds5[4]COMPONENT_FACE_TEXTURE = 0
my_peds5[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[4]COMPONENT_HEAD_TEXTURE = 0
my_peds5[4]COMPONENT_HAIR_DRAWABLE = 1
my_peds5[4]COMPONENT_HAIR_TEXTURE = 0
my_peds5[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[4]COMPONENT_TORSO_TEXTURE = 2
my_peds5[4]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[4]COMPONENT_LEGS_TEXTURE = 1
my_peds5[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[4]COMPONENT_HANDS_TEXTURE = 0
my_peds5[4]COMPONENT_FEET_DRAWABLE = 0
my_peds5[4]COMPONENT_FEET_TEXTURE = 0
my_peds5[4]COMPONENT_EYES_DRAWABLE = 0
my_peds5[4]COMPONENT_EYES_TEXTURE = 0
my_peds5[4]COMPONENT_ACCESSORIES_DRAWABLE = 2
my_peds5[4]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds5[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[4]COMPONENT_TASKS_TEXTURE = 0
my_peds5[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[4]PROP_HATS_INDEX = -1
my_peds5[4]PROP_HATS_TEXTURE = -1
my_peds5[4]PROP_GLASSES_INDEX = -1
my_peds5[4]PROP_GLASSES_TEXTURE = -1
my_peds5[4]PROP_EARS_INDEX = -1
my_peds5[4]PROP_EARS_TEXTURE = -1
my_peds5[5]Model = a_f_y_beach_01
my_peds5[5]Model2 = 0xC79F6928
my_peds5[5]Positionx = -2088.876
my_peds5[5]Positiony = -1019.322
my_peds5[5]Positionz = 8.971222
my_peds5[5]Heading = 92.99978
my_peds5[5]Task = 13
my_peds5[5]Weapon = Unarmed
my_peds5[5]Group = 2
my_peds5[5]SeatPosition = -1
my_peds5[5]my_peds_variation = Random
my_peds5[5]my_peds_Accuracy = 10
my_peds5[5]my_peds_Health = 100
my_peds5[5]my_peds_Armour = 30
my_peds5[5]my_peds_Invincible = False
my_peds5[5]my_peds_DrivingSpeed = 60
my_peds5[5]my_peds_DrivingStyle = Normal
my_peds5[5]my_peds_CombatEngaugeRange = 2
my_peds5[5]my_peds_CanLeaveGuardRange = True
my_peds5[5]my_peds_GuardRange = 10
my_peds5[5]my_peds_VecFallowDist = 5
my_peds5[5]my_peds_seeingRange = 30
my_peds5[5]my_peds_hearingRange = 60
my_peds5[5]my_peds_group_numb = 0
my_peds5[5]my_peds_Combat_Ability = 10
my_peds5[5]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[5]my_peds_can_exit_vehicle = False
my_peds5[5]my_peds_waypoint = 0
my_peds5[5]COMPONENT_FACE_DRAWABLE = 0
my_peds5[5]COMPONENT_FACE_TEXTURE = 1
my_peds5[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[5]COMPONENT_HEAD_TEXTURE = 0
my_peds5[5]COMPONENT_HAIR_DRAWABLE = 2
my_peds5[5]COMPONENT_HAIR_TEXTURE = 2
my_peds5[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[5]COMPONENT_TORSO_TEXTURE = 2
my_peds5[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[5]COMPONENT_LEGS_TEXTURE = 2
my_peds5[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[5]COMPONENT_HANDS_TEXTURE = 0
my_peds5[5]COMPONENT_FEET_DRAWABLE = 0
my_peds5[5]COMPONENT_FEET_TEXTURE = 0
my_peds5[5]COMPONENT_EYES_DRAWABLE = 0
my_peds5[5]COMPONENT_EYES_TEXTURE = 0
my_peds5[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[5]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds5[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[5]COMPONENT_TASKS_TEXTURE = 0
my_peds5[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[5]PROP_HATS_INDEX = -1
my_peds5[5]PROP_HATS_TEXTURE = -1
my_peds5[5]PROP_GLASSES_INDEX = -1
my_peds5[5]PROP_GLASSES_TEXTURE = -1
my_peds5[5]PROP_EARS_INDEX = -1
my_peds5[5]PROP_EARS_TEXTURE = -1
my_peds5[6]Model = a_f_y_beach_01
my_peds5[6]Model2 = 0xC79F6928
my_peds5[6]Positionx = -2087.033
my_peds5[6]Positiony = -1017.638
my_peds5[6]Positionz = 8.971133
my_peds5[6]Heading = 92.99823
my_peds5[6]Task = 13
my_peds5[6]Weapon = Unarmed
my_peds5[6]Group = 2
my_peds5[6]SeatPosition = -1
my_peds5[6]my_peds_variation = Random
my_peds5[6]my_peds_Accuracy = 10
my_peds5[6]my_peds_Health = 100
my_peds5[6]my_peds_Armour = 30
my_peds5[6]my_peds_Invincible = False
my_peds5[6]my_peds_DrivingSpeed = 60
my_peds5[6]my_peds_DrivingStyle = Normal
my_peds5[6]my_peds_CombatEngaugeRange = 2
my_peds5[6]my_peds_CanLeaveGuardRange = True
my_peds5[6]my_peds_GuardRange = 10
my_peds5[6]my_peds_VecFallowDist = 5
my_peds5[6]my_peds_seeingRange = 30
my_peds5[6]my_peds_hearingRange = 60
my_peds5[6]my_peds_group_numb = 0
my_peds5[6]my_peds_Combat_Ability = 10
my_peds5[6]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[6]my_peds_can_exit_vehicle = False
my_peds5[6]my_peds_waypoint = 0
my_peds5[6]COMPONENT_FACE_DRAWABLE = 0
my_peds5[6]COMPONENT_FACE_TEXTURE = 0
my_peds5[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[6]COMPONENT_HEAD_TEXTURE = 0
my_peds5[6]COMPONENT_HAIR_DRAWABLE = 1
my_peds5[6]COMPONENT_HAIR_TEXTURE = 1
my_peds5[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[6]COMPONENT_TORSO_TEXTURE = 1
my_peds5[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[6]COMPONENT_LEGS_TEXTURE = 1
my_peds5[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[6]COMPONENT_HANDS_TEXTURE = 0
my_peds5[6]COMPONENT_FEET_DRAWABLE = 0
my_peds5[6]COMPONENT_FEET_TEXTURE = 0
my_peds5[6]COMPONENT_EYES_DRAWABLE = 0
my_peds5[6]COMPONENT_EYES_TEXTURE = 0
my_peds5[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[6]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds5[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[6]COMPONENT_TASKS_TEXTURE = 0
my_peds5[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[6]PROP_HATS_INDEX = -1
my_peds5[6]PROP_HATS_TEXTURE = -1
my_peds5[6]PROP_GLASSES_INDEX = -1
my_peds5[6]PROP_GLASSES_TEXTURE = -1
my_peds5[6]PROP_EARS_INDEX = -1
my_peds5[6]PROP_EARS_TEXTURE = -1
my_peds5[7]Model = a_f_y_beach_01
my_peds5[7]Model2 = 0xC79F6928
my_peds5[7]Positionx = -2088.704
my_peds5[7]Positiony = -1016.755
my_peds5[7]Positionz = 8.971202
my_peds5[7]Heading = 93.00059
my_peds5[7]Task = 13
my_peds5[7]Weapon = Unarmed
my_peds5[7]Group = 2
my_peds5[7]SeatPosition = -1
my_peds5[7]my_peds_variation = Random
my_peds5[7]my_peds_Accuracy = 10
my_peds5[7]my_peds_Health = 100
my_peds5[7]my_peds_Armour = 30
my_peds5[7]my_peds_Invincible = False
my_peds5[7]my_peds_DrivingSpeed = 60
my_peds5[7]my_peds_DrivingStyle = Normal
my_peds5[7]my_peds_CombatEngaugeRange = 2
my_peds5[7]my_peds_CanLeaveGuardRange = True
my_peds5[7]my_peds_GuardRange = 10
my_peds5[7]my_peds_VecFallowDist = 5
my_peds5[7]my_peds_seeingRange = 30
my_peds5[7]my_peds_hearingRange = 60
my_peds5[7]my_peds_group_numb = 0
my_peds5[7]my_peds_Combat_Ability = 10
my_peds5[7]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[7]my_peds_can_exit_vehicle = False
my_peds5[7]my_peds_waypoint = 0
my_peds5[7]COMPONENT_FACE_DRAWABLE = 0
my_peds5[7]COMPONENT_FACE_TEXTURE = 1
my_peds5[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[7]COMPONENT_HEAD_TEXTURE = 0
my_peds5[7]COMPONENT_HAIR_DRAWABLE = 2
my_peds5[7]COMPONENT_HAIR_TEXTURE = 1
my_peds5[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[7]COMPONENT_TORSO_TEXTURE = 0
my_peds5[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[7]COMPONENT_LEGS_TEXTURE = 0
my_peds5[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[7]COMPONENT_HANDS_TEXTURE = 0
my_peds5[7]COMPONENT_FEET_DRAWABLE = 0
my_peds5[7]COMPONENT_FEET_TEXTURE = 0
my_peds5[7]COMPONENT_EYES_DRAWABLE = 0
my_peds5[7]COMPONENT_EYES_TEXTURE = 0
my_peds5[7]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[7]COMPONENT_TASKS_TEXTURE = 0
my_peds5[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[7]PROP_HATS_INDEX = -1
my_peds5[7]PROP_HATS_TEXTURE = -1
my_peds5[7]PROP_GLASSES_INDEX = -1
my_peds5[7]PROP_GLASSES_TEXTURE = -1
my_peds5[7]PROP_EARS_INDEX = -1
my_peds5[7]PROP_EARS_TEXTURE = -1
my_peds5[8]Model = a_f_y_beach_01
my_peds5[8]Model2 = 0xC79F6928
my_peds5[8]Positionx = -2089.007
my_peds5[8]Positiony = -1015.72
my_peds5[8]Positionz = 8.971189
my_peds5[8]Heading = 93.00019
my_peds5[8]Task = 13
my_peds5[8]Weapon = Unarmed
my_peds5[8]Group = 2
my_peds5[8]SeatPosition = -1
my_peds5[8]my_peds_variation = Random
my_peds5[8]my_peds_Accuracy = 10
my_peds5[8]my_peds_Health = 100
my_peds5[8]my_peds_Armour = 30
my_peds5[8]my_peds_Invincible = False
my_peds5[8]my_peds_DrivingSpeed = 60
my_peds5[8]my_peds_DrivingStyle = Normal
my_peds5[8]my_peds_CombatEngaugeRange = 2
my_peds5[8]my_peds_CanLeaveGuardRange = True
my_peds5[8]my_peds_GuardRange = 10
my_peds5[8]my_peds_VecFallowDist = 5
my_peds5[8]my_peds_seeingRange = 30
my_peds5[8]my_peds_hearingRange = 60
my_peds5[8]my_peds_group_numb = 0
my_peds5[8]my_peds_Combat_Ability = 10
my_peds5[8]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[8]my_peds_can_exit_vehicle = False
my_peds5[8]my_peds_waypoint = 0
my_peds5[8]COMPONENT_FACE_DRAWABLE = 0
my_peds5[8]COMPONENT_FACE_TEXTURE = 0
my_peds5[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[8]COMPONENT_HEAD_TEXTURE = 0
my_peds5[8]COMPONENT_HAIR_DRAWABLE = 2
my_peds5[8]COMPONENT_HAIR_TEXTURE = 0
my_peds5[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[8]COMPONENT_TORSO_TEXTURE = 2
my_peds5[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[8]COMPONENT_LEGS_TEXTURE = 2
my_peds5[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[8]COMPONENT_HANDS_TEXTURE = 0
my_peds5[8]COMPONENT_FEET_DRAWABLE = 0
my_peds5[8]COMPONENT_FEET_TEXTURE = 0
my_peds5[8]COMPONENT_EYES_DRAWABLE = 0
my_peds5[8]COMPONENT_EYES_TEXTURE = 0
my_peds5[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[8]COMPONENT_TASKS_TEXTURE = 0
my_peds5[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[8]PROP_HATS_INDEX = -1
my_peds5[8]PROP_HATS_TEXTURE = -1
my_peds5[8]PROP_GLASSES_INDEX = -1
my_peds5[8]PROP_GLASSES_TEXTURE = -1
my_peds5[8]PROP_EARS_INDEX = -1
my_peds5[8]PROP_EARS_TEXTURE = -1
my_peds5[9]Model = a_f_y_beach_01
my_peds5[9]Model2 = 0xC79F6928
my_peds5[9]Positionx = -2090.261
my_peds5[9]Positiony = -1012.828
my_peds5[9]Positionz = 8.971165
my_peds5[9]Heading = 162.0002
my_peds5[9]Task = 13
my_peds5[9]Weapon = Unarmed
my_peds5[9]Group = 2
my_peds5[9]SeatPosition = -1
my_peds5[9]my_peds_variation = Random
my_peds5[9]my_peds_Accuracy = 10
my_peds5[9]my_peds_Health = 100
my_peds5[9]my_peds_Armour = 30
my_peds5[9]my_peds_Invincible = False
my_peds5[9]my_peds_DrivingSpeed = 60
my_peds5[9]my_peds_DrivingStyle = Normal
my_peds5[9]my_peds_CombatEngaugeRange = 2
my_peds5[9]my_peds_CanLeaveGuardRange = True
my_peds5[9]my_peds_GuardRange = 10
my_peds5[9]my_peds_VecFallowDist = 5
my_peds5[9]my_peds_seeingRange = 30
my_peds5[9]my_peds_hearingRange = 60
my_peds5[9]my_peds_group_numb = 0
my_peds5[9]my_peds_Combat_Ability = 10
my_peds5[9]my_peds_senario = WORLD_HUMAN_STAND_MOBILE
my_peds5[9]my_peds_can_exit_vehicle = False
my_peds5[9]my_peds_waypoint = 0
my_peds5[9]COMPONENT_FACE_DRAWABLE = 0
my_peds5[9]COMPONENT_FACE_TEXTURE = 1
my_peds5[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[9]COMPONENT_HEAD_TEXTURE = 0
my_peds5[9]COMPONENT_HAIR_DRAWABLE = 1
my_peds5[9]COMPONENT_HAIR_TEXTURE = 2
my_peds5[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[9]COMPONENT_TORSO_TEXTURE = 1
my_peds5[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[9]COMPONENT_LEGS_TEXTURE = 1
my_peds5[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[9]COMPONENT_HANDS_TEXTURE = 0
my_peds5[9]COMPONENT_FEET_DRAWABLE = 0
my_peds5[9]COMPONENT_FEET_TEXTURE = 0
my_peds5[9]COMPONENT_EYES_DRAWABLE = 0
my_peds5[9]COMPONENT_EYES_TEXTURE = 0
my_peds5[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[9]COMPONENT_ACCESSORIES_TEXTURE = 2
my_peds5[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[9]COMPONENT_TASKS_TEXTURE = 0
my_peds5[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[9]PROP_HATS_INDEX = -1
my_peds5[9]PROP_HATS_TEXTURE = -1
my_peds5[9]PROP_GLASSES_INDEX = -1
my_peds5[9]PROP_GLASSES_TEXTURE = -1
my_peds5[9]PROP_EARS_INDEX = -1
my_peds5[9]PROP_EARS_TEXTURE = -1
my_peds5[10]Model = a_f_y_beach_01
my_peds5[10]Model2 = 0xC79F6928
my_peds5[10]Positionx = -2093.539
my_peds5[10]Positiony = -1016.489
my_peds5[10]Positionz = 8.980456
my_peds5[10]Heading = 87.00022
my_peds5[10]Task = 13
my_peds5[10]Weapon = Unarmed
my_peds5[10]Group = 2
my_peds5[10]SeatPosition = -1
my_peds5[10]my_peds_variation = Random
my_peds5[10]my_peds_Accuracy = 10
my_peds5[10]my_peds_Health = 100
my_peds5[10]my_peds_Armour = 30
my_peds5[10]my_peds_Invincible = False
my_peds5[10]my_peds_DrivingSpeed = 60
my_peds5[10]my_peds_DrivingStyle = Normal
my_peds5[10]my_peds_CombatEngaugeRange = 2
my_peds5[10]my_peds_CanLeaveGuardRange = True
my_peds5[10]my_peds_GuardRange = 10
my_peds5[10]my_peds_VecFallowDist = 5
my_peds5[10]my_peds_seeingRange = 30
my_peds5[10]my_peds_hearingRange = 60
my_peds5[10]my_peds_group_numb = 0
my_peds5[10]my_peds_Combat_Ability = 10
my_peds5[10]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds5[10]my_peds_can_exit_vehicle = False
my_peds5[10]my_peds_waypoint = 0
my_peds5[10]COMPONENT_FACE_DRAWABLE = 0
my_peds5[10]COMPONENT_FACE_TEXTURE = 0
my_peds5[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[10]COMPONENT_HEAD_TEXTURE = 0
my_peds5[10]COMPONENT_HAIR_DRAWABLE = 1
my_peds5[10]COMPONENT_HAIR_TEXTURE = 0
my_peds5[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[10]COMPONENT_TORSO_TEXTURE = 0
my_peds5[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[10]COMPONENT_LEGS_TEXTURE = 0
my_peds5[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[10]COMPONENT_HANDS_TEXTURE = 0
my_peds5[10]COMPONENT_FEET_DRAWABLE = 0
my_peds5[10]COMPONENT_FEET_TEXTURE = 0
my_peds5[10]COMPONENT_EYES_DRAWABLE = 0
my_peds5[10]COMPONENT_EYES_TEXTURE = 0
my_peds5[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[10]COMPONENT_TASKS_TEXTURE = 0
my_peds5[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[10]PROP_HATS_INDEX = -1
my_peds5[10]PROP_HATS_TEXTURE = -1
my_peds5[10]PROP_GLASSES_INDEX = -1
my_peds5[10]PROP_GLASSES_TEXTURE = -1
my_peds5[10]PROP_EARS_INDEX = -1
my_peds5[10]PROP_EARS_TEXTURE = -1
my_peds5[11]Model = u_m_y_paparazzi
my_peds5[11]Model2 = 0x5048B328
my_peds5[11]Positionx = -2094.954
my_peds5[11]Positiony = -1014.207
my_peds5[11]Positionz = 8.980455
my_peds5[11]Heading = 258.0001
my_peds5[11]Task = 13
my_peds5[11]Weapon = Bat
my_peds5[11]Group = 2
my_peds5[11]SeatPosition = -1
my_peds5[11]my_peds_variation = Random
my_peds5[11]my_peds_Accuracy = 10
my_peds5[11]my_peds_Health = 100
my_peds5[11]my_peds_Armour = 30
my_peds5[11]my_peds_Invincible = False
my_peds5[11]my_peds_DrivingSpeed = 60
my_peds5[11]my_peds_DrivingStyle = Normal
my_peds5[11]my_peds_CombatEngaugeRange = 2
my_peds5[11]my_peds_CanLeaveGuardRange = True
my_peds5[11]my_peds_GuardRange = 10
my_peds5[11]my_peds_VecFallowDist = 5
my_peds5[11]my_peds_seeingRange = 30
my_peds5[11]my_peds_hearingRange = 60
my_peds5[11]my_peds_group_numb = 0
my_peds5[11]my_peds_Combat_Ability = 10
my_peds5[11]my_peds_senario = WORLD_HUMAN_MOBILE_FILM_SHOCKING
my_peds5[11]my_peds_can_exit_vehicle = False
my_peds5[11]my_peds_waypoint = 0
my_peds5[11]COMPONENT_FACE_DRAWABLE = 0
my_peds5[11]COMPONENT_FACE_TEXTURE = 0
my_peds5[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[11]COMPONENT_HEAD_TEXTURE = 0
my_peds5[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds5[11]COMPONENT_HAIR_TEXTURE = 0
my_peds5[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[11]COMPONENT_TORSO_TEXTURE = 0
my_peds5[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds5[11]COMPONENT_LEGS_TEXTURE = 0
my_peds5[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[11]COMPONENT_HANDS_TEXTURE = 0
my_peds5[11]COMPONENT_FEET_DRAWABLE = 0
my_peds5[11]COMPONENT_FEET_TEXTURE = 0
my_peds5[11]COMPONENT_EYES_DRAWABLE = 0
my_peds5[11]COMPONENT_EYES_TEXTURE = 0
my_peds5[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[11]COMPONENT_TASKS_TEXTURE = 0
my_peds5[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[11]PROP_HATS_INDEX = -1
my_peds5[11]PROP_HATS_TEXTURE = -1
my_peds5[11]PROP_GLASSES_INDEX = -1
my_peds5[11]PROP_GLASSES_TEXTURE = -1
my_peds5[11]PROP_EARS_INDEX = -1
my_peds5[11]PROP_EARS_TEXTURE = -1
my_peds5[12]Model = a_f_y_business_01
my_peds5[12]Model2 = 0x2799EFD8
my_peds5[12]Positionx = -2086.494
my_peds5[12]Positiony = -1015.604
my_peds5[12]Positionz = 8.971102
my_peds5[12]Heading = 123.0007
my_peds5[12]Task = 13
my_peds5[12]Weapon = Unarmed
my_peds5[12]Group = 2
my_peds5[12]SeatPosition = -1
my_peds5[12]my_peds_variation = Random
my_peds5[12]my_peds_Accuracy = 10
my_peds5[12]my_peds_Health = 100
my_peds5[12]my_peds_Armour = 30
my_peds5[12]my_peds_Invincible = False
my_peds5[12]my_peds_DrivingSpeed = 60
my_peds5[12]my_peds_DrivingStyle = Normal
my_peds5[12]my_peds_CombatEngaugeRange = 2
my_peds5[12]my_peds_CanLeaveGuardRange = True
my_peds5[12]my_peds_GuardRange = 10
my_peds5[12]my_peds_VecFallowDist = 5
my_peds5[12]my_peds_seeingRange = 30
my_peds5[12]my_peds_hearingRange = 60
my_peds5[12]my_peds_group_numb = 0
my_peds5[12]my_peds_Combat_Ability = 10
my_peds5[12]my_peds_senario = WORLD_HUMAN_PARTYING
my_peds5[12]my_peds_can_exit_vehicle = False
my_peds5[12]my_peds_waypoint = 0
my_peds5[12]COMPONENT_FACE_DRAWABLE = 1
my_peds5[12]COMPONENT_FACE_TEXTURE = 0
my_peds5[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[12]COMPONENT_HEAD_TEXTURE = 0
my_peds5[12]COMPONENT_HAIR_DRAWABLE = 1
my_peds5[12]COMPONENT_HAIR_TEXTURE = 0
my_peds5[12]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[12]COMPONENT_TORSO_TEXTURE = 0
my_peds5[12]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[12]COMPONENT_LEGS_TEXTURE = 0
my_peds5[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[12]COMPONENT_HANDS_TEXTURE = 0
my_peds5[12]COMPONENT_FEET_DRAWABLE = 0
my_peds5[12]COMPONENT_FEET_TEXTURE = 0
my_peds5[12]COMPONENT_EYES_DRAWABLE = 0
my_peds5[12]COMPONENT_EYES_TEXTURE = 0
my_peds5[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[12]COMPONENT_TASKS_TEXTURE = 0
my_peds5[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[12]PROP_HATS_INDEX = -1
my_peds5[12]PROP_HATS_TEXTURE = -1
my_peds5[12]PROP_GLASSES_INDEX = -1
my_peds5[12]PROP_GLASSES_TEXTURE = -1
my_peds5[12]PROP_EARS_INDEX = -1
my_peds5[12]PROP_EARS_TEXTURE = -1
my_peds5[13]Model = a_f_y_eastsa_03
my_peds5[13]Model2 = 0x51C03FA4
my_peds5[13]Positionx = -2087.19
my_peds5[13]Positiony = -1016.302
my_peds5[13]Positionz = 8.971129
my_peds5[13]Heading = 48.00418
my_peds5[13]Task = 13
my_peds5[13]Weapon = Unarmed
my_peds5[13]Group = 2
my_peds5[13]SeatPosition = -1
my_peds5[13]my_peds_variation = Random
my_peds5[13]my_peds_Accuracy = 10
my_peds5[13]my_peds_Health = 100
my_peds5[13]my_peds_Armour = 30
my_peds5[13]my_peds_Invincible = False
my_peds5[13]my_peds_DrivingSpeed = 60
my_peds5[13]my_peds_DrivingStyle = Normal
my_peds5[13]my_peds_CombatEngaugeRange = 2
my_peds5[13]my_peds_CanLeaveGuardRange = True
my_peds5[13]my_peds_GuardRange = 10
my_peds5[13]my_peds_VecFallowDist = 5
my_peds5[13]my_peds_seeingRange = 30
my_peds5[13]my_peds_hearingRange = 60
my_peds5[13]my_peds_group_numb = 0
my_peds5[13]my_peds_Combat_Ability = 10
my_peds5[13]my_peds_senario = WORLD_HUMAN_STAND_MOBILE
my_peds5[13]my_peds_can_exit_vehicle = False
my_peds5[13]my_peds_waypoint = 0
my_peds5[13]COMPONENT_FACE_DRAWABLE = 0
my_peds5[13]COMPONENT_FACE_TEXTURE = 2
my_peds5[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[13]COMPONENT_HEAD_TEXTURE = 0
my_peds5[13]COMPONENT_HAIR_DRAWABLE = 1
my_peds5[13]COMPONENT_HAIR_TEXTURE = 1
my_peds5[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds5[13]COMPONENT_TORSO_TEXTURE = 1
my_peds5[13]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[13]COMPONENT_LEGS_TEXTURE = 2
my_peds5[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[13]COMPONENT_HANDS_TEXTURE = 0
my_peds5[13]COMPONENT_FEET_DRAWABLE = 0
my_peds5[13]COMPONENT_FEET_TEXTURE = 0
my_peds5[13]COMPONENT_EYES_DRAWABLE = 0
my_peds5[13]COMPONENT_EYES_TEXTURE = 0
my_peds5[13]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds5[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[13]COMPONENT_TASKS_TEXTURE = 0
my_peds5[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[13]PROP_HATS_INDEX = -1
my_peds5[13]PROP_HATS_TEXTURE = -1
my_peds5[13]PROP_GLASSES_INDEX = -1
my_peds5[13]PROP_GLASSES_TEXTURE = -1
my_peds5[13]PROP_EARS_INDEX = -1
my_peds5[13]PROP_EARS_TEXTURE = -1
my_peds5[14]Model = a_f_y_scdressy_01
my_peds5[14]Model2 = 0xDB5EC400
my_peds5[14]Positionx = -2090.913
my_peds5[14]Positiony = -1014.024
my_peds5[14]Positionz = 8.971172
my_peds5[14]Heading = 48.00035
my_peds5[14]Task = 13
my_peds5[14]Weapon = Unarmed
my_peds5[14]Group = 2
my_peds5[14]SeatPosition = -1
my_peds5[14]my_peds_variation = Random
my_peds5[14]my_peds_Accuracy = 10
my_peds5[14]my_peds_Health = 100
my_peds5[14]my_peds_Armour = 30
my_peds5[14]my_peds_Invincible = False
my_peds5[14]my_peds_DrivingSpeed = 60
my_peds5[14]my_peds_DrivingStyle = Normal
my_peds5[14]my_peds_CombatEngaugeRange = 2
my_peds5[14]my_peds_CanLeaveGuardRange = True
my_peds5[14]my_peds_GuardRange = 10
my_peds5[14]my_peds_VecFallowDist = 5
my_peds5[14]my_peds_seeingRange = 30
my_peds5[14]my_peds_hearingRange = 60
my_peds5[14]my_peds_group_numb = 0
my_peds5[14]my_peds_Combat_Ability = 10
my_peds5[14]my_peds_senario = WORLD_HUMAN_CHEERING
my_peds5[14]my_peds_can_exit_vehicle = False
my_peds5[14]my_peds_waypoint = 0
my_peds5[14]COMPONENT_FACE_DRAWABLE = 0
my_peds5[14]COMPONENT_FACE_TEXTURE = 0
my_peds5[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds5[14]COMPONENT_HEAD_TEXTURE = 0
my_peds5[14]COMPONENT_HAIR_DRAWABLE = 1
my_peds5[14]COMPONENT_HAIR_TEXTURE = 1
my_peds5[14]COMPONENT_TORSO_DRAWABLE = 1
my_peds5[14]COMPONENT_TORSO_TEXTURE = 0
my_peds5[14]COMPONENT_LEGS_DRAWABLE = 1
my_peds5[14]COMPONENT_LEGS_TEXTURE = 0
my_peds5[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds5[14]COMPONENT_HANDS_TEXTURE = 0
my_peds5[14]COMPONENT_FEET_DRAWABLE = 0
my_peds5[14]COMPONENT_FEET_TEXTURE = 0
my_peds5[14]COMPONENT_EYES_DRAWABLE = 0
my_peds5[14]COMPONENT_EYES_TEXTURE = 0
my_peds5[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds5[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds5[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds5[14]COMPONENT_TASKS_TEXTURE = 0
my_peds5[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds5[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds5[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds5[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds5[14]PROP_HATS_INDEX = -1
my_peds5[14]PROP_HATS_TEXTURE = -1
my_peds5[14]PROP_GLASSES_INDEX = -1
my_peds5[14]PROP_GLASSES_TEXTURE = -1
my_peds5[14]PROP_EARS_INDEX = -1
my_peds5[14]PROP_EARS_TEXTURE = -1
